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FORTRESS: LAST STAND

Real physics siege. Build with wood, stone, iron — walls stand and fall under gravity and impact.
Gold:300 Wave:0/10 Keep:100% Score:0 Best:0
Material
Build
R rotate   S snap   N new game   M mute Snap: ON

How to Play

Goal: Protect your Keep (the teal citadel on the right). Survive 10 waves of siege engines — then hold endless.

Build phase: Pick a material (wood/stone/iron) and a tool, then click on the canvas to place. Blocks are rigid bodies — gravity, stacking, and impact all behave like real physics.

Physics: Walls don't have hit-points — they have integrity. Big impacts (cannonballs, sapper blasts, falling debris, ram charges) damage them; remove the support beneath a tower and the whole thing comes down. Debris from broken blocks falls and can crush enemies — or your own walls.

Tools:   R rotate   S toggle snap   Use the Remove tool to clear misplaced blocks (no refund after combat starts).

Enemies: Ram (pushes walls), Catapult (lobs stones), Sapper (explodes), Cavalry (fast raider), Warlord (boss, every 5th wave). Reach the Keep and they damage it directly.

Economy: Earn gold per kill and per wave cleared. Spend on blocks, repairs, and permanent upgrades. Repair patch-damages blocks back toward full integrity.

Upgrades

Wave Cleared!
The Keep Has Fallen